| 3 | == 出荷時のサンプルスケッチ== |
| 4 | |
| 5 | |
| 6 | |
| 7 | {{{ |
| 8 | #include <Sseg.h> |
| 9 | Sseg mySseg = Sseg(4,8,11,13,14,2,10,12,3,6,7,9); |
| 10 | long disp,wait,mode,counter1,counter2; |
| 11 | long wave[] = { |
| 12 | 0b00000000000000000000000000110001, |
| 13 | 0b00000000000000000000000101111011, |
| 14 | 0b00000000000000000011000111111111, |
| 15 | 0b00000000000000010111101111111111, |
| 16 | 0b00000000001100011111111111111111, |
| 17 | 0b00000001011110111111111111111111, |
| 18 | 0b00110001111111111111111111111111, |
| 19 | 0b01111011111111111111111111111111, |
| 20 | 0b11111111111111111111111111111110, |
| 21 | 0b11111111111111111111111111001110, |
| 22 | 0b11111111111111111111111010000100, |
| 23 | 0b11111111111111111100111000000000, |
| 24 | 0b11111111111111101000010000000000, |
| 25 | 0b11111111110011100000000000000000, |
| 26 | 0b11111110100001000000000000000000, |
| 27 | 0b11001110000000000000000000000000, |
| 28 | 0b10000100000000000000000000000001, |
| 29 | }; |
| 30 | long number[] = { |
| 31 | 0b11111100, |
| 32 | 0b01100000, |
| 33 | 0b11011010, |
| 34 | 0b11110010, |
| 35 | 0b01100110, |
| 36 | 0b10110110, |
| 37 | 0b10111110, |
| 38 | 0b11100000, |
| 39 | 0b11111110, |
| 40 | 0b11110110, |
| 41 | }; |
| 42 | void setup() { |
| 43 | mySseg.begin(); |
| 44 | disp = 0; |
| 45 | wait = 1; |
| 46 | counter1 = 0; |
| 47 | counter2 = 0; |
| 48 | mode = 1; |
| 49 | } |
| 50 | void loop() { |
| 51 | switch(mode) { |
| 52 | case 0: // wave |
| 53 | disp = wave[counter1 % (sizeof(wave) / 4)]; |
| 54 | if(++counter1 >= (sizeof(wave) / 4) * 4) { |
| 55 | disp = 0; |
| 56 | wait = 1; |
| 57 | counter1 = 0; |
| 58 | mode++; |
| 59 | mySseg.writeRawData(0,0,0,0); |
| 60 | mySseg.updateWithDelay(100); |
| 61 | } else break; |
| 62 | case 1: // countUP |
| 63 | counter1 = (counter1 + 1773) % 10000; |
| 64 | counter2++; |
| 65 | if(counter2 >= 200) { |
| 66 | disp = 0xfefefefe; |
| 67 | wait = 100; |
| 68 | mode++; |
| 69 | counter1 = 0; |
| 70 | } else { |
| 71 | if(counter2 >= 160) counter1 = (counter1 % 10) + 8880; |
| 72 | else if(counter2 >= 120) counter1 = (counter1 % 100) + 8800; |
| 73 | else if(counter2 >= 80) counter1 = (counter1 % 1000) + 8000; |
| 74 | disp = (number[(counter1 / 1000) % 10] << 24) + |
| 75 | (number[(counter1 / 100) % 10] << 16) + (number[(counter1 / 10) % 10] |
| 76 | << 8) + number[counter1 % 10]; |
| 77 | } |
| 78 | break; |
| 79 | case 2: // 8blink |
| 80 | if((counter1 & 1) == 0) disp = 0b00000001000000010000000100000001; |
| 81 | else disp = 0xfefefefe; |
| 82 | if(++counter1 >= 12) { |
| 83 | counter1 = 0; |
| 84 | counter2 = 0; |
| 85 | disp = 1; |
| 86 | wait = 10; |
| 87 | mode = 0; |
| 88 | } |
| 89 | break; |
| 90 | } |
| 91 | mySseg.writeRawData((disp >> 24) & 0xff,(disp >> 16) & 0xff,(disp >> |
| 92 | 8) & 0xff,disp & 0xff); |
| 93 | mySseg.updateWithDelay(wait); |
| 94 | } |
| 95 | }}} |